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API > API/Runtime > API/Runtime/Engine
| |
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| Name |
ESkeletalMeshAsyncProperties |
| Type |
enum |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMesh.h |
| Include Path |
#include "Engine/SkeletalMesh.h" |
Syntax
enum ESkeletalMeshAsyncProperties
{
None = 0,
Materials = 1 << 0,
Skeleton = 1 << 1,
RefSkeleton = 1 << 2,
RetargetBasePose = 1 << 3,
RefBasesInvMatrix = 1 << 4,
MeshClothingAssets = 1 << 5,
SourceModels = 1 << 6,
HasActiveClothingAssets = 1 << 7,
LODSettings = 1 << 8,
HasVertexColors = 1 << 9,
VertexColorGuid = 1 << 10,
MorphTargets = 1 << 11,
SkeletalMeshRenderData = 1 << 12,
MeshEditorDataObject = 1 << 13,
NeverStream = 1 << 14,
OverrideLODStreamingSettings = 1 << 15,
SupportLODStreaming = 1 << 16,
MaxNumStreamedLODs = 1 << 17,
MaxNumOptionalLODs = 1 << 18,
ImportedModel = 1 << 19,
SkinWeightProfiles = 1 << 21,
CachedComposedRefPoseMatrices = 1 << 22,
SamplingInfo = 1 << 23,
NodeMappingData = 1 << 24,
ShadowPhysicsAsset = 1 << 25,
SkelMirrorTable = 1 << 26,
MinLod = 1 << 27,
DisableBelowMinLodStripping = 1 << 28,
SkelMirrorAxis = 1 << 29,
SkelMirrorFlipAxis = 1 << 30,
DefaultAnimationRig = 1llu << 31,
NegativeBoundsExtension = 1llu << 32,
PositiveBoundsExtension = 1llu << 33,
ExtendedBounds = 1llu << 34,
EnablePerPolyCollision = 1llu << 36,
BodySetup = 1llu << 37,
MorphTargetIndexMap = 1llu << 38,
FloorOffset = 1llu << 39,
ImportedBounds = 1llu << 40,
PhysicsAsset = 1llu << 41,
AssetImportData = 1llu << 42,
ThumbnailInfo = 1llu << 43,
HasCustomDefaultEditorCamera = 1llu << 44,
DefaultEditorCameraLocation = 1llu << 45,
DefaultEditorCameraRotation = 1llu << 46,
RequiresLODScreenSizeConversion = 1llu << 47,
PostProcessAnimBlueprint = 1llu << 48,
DefaultEditorCameraLookAt = 1llu << 49,
PreviewAttachedAssetContainer = 1llu << 50,
DefaultEditorCameraOrthoZoom = 1llu << 51,
RequiresLODHysteresisConversion = 1llu << 52,
bSupportRayTracing = 1llu << 53,
RayTracingMinLOD = 1llu << 54,
ClothLODBiasMode = 1llu << 55,
DefaultMeshDeformer = 1llu << 56,
OverlayMaterial = 1llu << 57,
OverlayMaterialMaxDrawDistance = 1llu << 58,
TargetMeshDeformers = 1llu << 59,
All = ((uint64) 0xffffffffffffffff),
}
Values
| Name |
Remarks |
| None |
|
| Materials |
|
| Skeleton |
|
| RefSkeleton |
|
| RetargetBasePose |
|
| RefBasesInvMatrix |
|
| MeshClothingAssets |
|
| SourceModels |
|
| HasActiveClothingAssets |
|
| LODSettings |
|
| HasVertexColors |
|
| VertexColorGuid |
|
| MorphTargets |
|
| SkeletalMeshRenderData |
|
| MeshEditorDataObject |
|
| NeverStream |
|
| OverrideLODStreamingSettings |
|
| SupportLODStreaming |
|
| MaxNumStreamedLODs |
|
| MaxNumOptionalLODs |
|
| ImportedModel |
|
| SkinWeightProfiles |
Spare = 1 << 20,. |
| CachedComposedRefPoseMatrices |
|
| SamplingInfo |
|
| NodeMappingData |
|
| ShadowPhysicsAsset |
|
| SkelMirrorTable |
|
| MinLod |
|
| DisableBelowMinLodStripping |
|
| SkelMirrorAxis |
|
| SkelMirrorFlipAxis |
|
| DefaultAnimationRig |
|
| NegativeBoundsExtension |
|
| PositiveBoundsExtension |
|
| ExtendedBounds |
|
| EnablePerPolyCollision |
Spare = 1llu << 35,. |
| BodySetup |
|
| MorphTargetIndexMap |
|
| FloorOffset |
|
| ImportedBounds |
|
| PhysicsAsset |
|
| AssetImportData |
|
| ThumbnailInfo |
|
| HasCustomDefaultEditorCamera |
|
| DefaultEditorCameraLocation |
|
| DefaultEditorCameraRotation |
|
| RequiresLODScreenSizeConversion |
|
| PostProcessAnimBlueprint |
|
| DefaultEditorCameraLookAt |
|
| PreviewAttachedAssetContainer |
|
| DefaultEditorCameraOrthoZoom |
|
| RequiresLODHysteresisConversion |
|
| bSupportRayTracing |
|
| RayTracingMinLOD |
|
| ClothLODBiasMode |
|
| DefaultMeshDeformer |
|
| OverlayMaterial |
|
| OverlayMaterialMaxDrawDistance |
|
| TargetMeshDeformers |
|
| All |
|