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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ShowFlags.h |
| Include | #include "ShowFlags.h" |
Syntax
enum EShowFlagGroup
{
SFG_Normal,
SFG_Advanced,
SFG_PostProcess,
SFG_CollisionModes,
SFG_Developer,
SFG_Visualize,
SFG_LightTypes,
SFG_LightingComponents,
SFG_LightingFeatures,
SFG_Lumen,
SFG_Nanite,
SFG_Hidden,
SFG_Transient,
SFG_Custom,
SFG_Max,
}
Values
| Name | Description |
|---|---|
| SFG_Normal | |
| SFG_Advanced | |
| SFG_PostProcess | |
| SFG_CollisionModes | |
| SFG_Developer | |
| SFG_Visualize | |
| SFG_LightTypes | |
| SFG_LightingComponents | |
| SFG_LightingFeatures | |
| SFG_Lumen | |
| SFG_Nanite | |
| SFG_Hidden | |
| SFG_Transient | |
| SFG_Custom | |
| SFG_Max |
Remarks
For FShowFlagData, order is not important, adding new elements requires updating some editor code