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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SceneUtils.h |
| Include | #include "SceneUtils.h" |
Syntax
enum EShadingPath
{
Mobile,
Deferred,
Num,
}
Values
| Name | Description |
|---|---|
| Mobile | |
| Deferred | |
| Num |