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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SceneManagement.h |
| Include | #include "SceneManagement.h" |
Syntax
enum ESequencerState
{
ESS_None,
ESS_Paused,
ESS_Playing,
}
Values
| Name | Description |
|---|---|
| ESS_None | |
| ESS_Paused | |
| ESS_Playing |