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Specifies which component of the scene rendering should be output to the final render target.
| Name | ESceneCaptureSource |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h |
| Include Path | #include "Engine/EngineTypes.h" |
Syntax
enum ESceneCaptureSource
{
SCS_SceneColorHDR,
SCS_SceneColorHDRNoAlpha,
SCS_FinalColorLDR,
SCS_SceneColorSceneDepth,
SCS_SceneDepth,
SCS_DeviceDepth,
SCS_Normal,
SCS_BaseColor,
SCS_FinalColorHDR,
SCS_FinalToneCurveHDR,
SCS_MAX,
}
Values
| Name | Remarks |
|---|---|
| SCS_SceneColorHDR | |
| SCS_SceneColorHDRNoAlpha | |
| SCS_FinalColorLDR | |
| SCS_SceneColorSceneDepth | |
| SCS_SceneDepth | |
| SCS_DeviceDepth | |
| SCS_Normal | |
| SCS_BaseColor | |
| SCS_FinalColorHDR | |
| SCS_FinalToneCurveHDR | |
| SCS_MAX |