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Defines texture addressing behavior.
| Name | ERuntimeVirtualTextureTextureAddressMode |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Public/Materials/MaterialExpressionRuntimeVirtualTextureSample.h |
| Include Path | #include "Materials/MaterialExpressionRuntimeVirtualTextureSample.h" |
Syntax
enum ERuntimeVirtualTextureTextureAddressMode
{
RVTTA_Clamp,
RVTTA_Wrap,
RVTTA_MAX,
}
Values
| Name | Remarks |
|---|---|
| RVTTA_Clamp | Clamp mode. |
| RVTTA_Wrap | Wrap mode. |
| RVTTA_MAX |