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Enumeration for RootMotionSource settings
| Name | ERootMotionSourceSettingsFlags |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/RootMotionSource.h |
| Include Path | #include "GameFramework/RootMotionSource.h" |
Syntax
enum ERootMotionSourceSettingsFlags
{
UseSensitiveLiftoffCheck = 0x01,
DisablePartialEndTick = 0x02,
IgnoreZAccumulate = 0x04,
}
Values
| Name | Remarks |
|---|---|
| UseSensitiveLiftoffCheck | Source will switch character to Falling mode with any "Z up" velocity added. |
| DisablePartialEndTick | If Duration of Source would end partway through the last tick it is active, do not reduce SimulationTime. |
| IgnoreZAccumulate | Whether to ignore impact to Z when accumulating output to Velocity Setting this flag on override sources provides the same behavior as animation root motion |