Navigation
API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ParticleHelper.h |
| Include | #include "ParticleHelper.h" |
Syntax
enum EParticleSystemInsignificanceReaction
{
Auto,
Complete,
DisableTick,
UMETA =(Hidden),
UMETA =(Hidden),
}
Values
| Name | Description |
|---|---|
| Auto | Looping systems will DisableTick. Non-looping systems will Complete. |
| Complete | The system will be considered complete and will auto destroy if desired etc. |
| DisableTick | The system will simply stop ticking. |
| UMETA | As DisableTick but will also kill all particles. |
| UMETA |
Remarks
Determines what a particle system will do when all of it's emitters become insignificant.