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Detail mode for scene component rendering.
| Name | EParticleDetailMode |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Public/ParticleHelper.h |
| Include Path | #include "ParticleHelper.h" |
Syntax
enum EParticleDetailMode
{
UMETA =(DisplayName = "Low"),
UMETA =(DisplayName = "Low"),
UMETA =(DisplayName = "Low"),
UMETA =(DisplayName = "Low"),
UMETA =(DisplayName = "Low"),
}
Values
| Name | Remarks |
|---|---|
| UMETA | |
| UMETA | |
| UMETA | |
| UMETA | |
| UMETA |