Navigation
API > API/Runtime > API/Runtime/Engine
Flags indicating what to do with the particle when MaxCollisions is reached
| Name | EParticleCollisionComplete |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Classes/Particles/Collision/ParticleModuleCollisionBase.h |
| Include Path | #include "Particles/Collision/ParticleModuleCollisionBase.h" |
Syntax
enum EParticleCollisionComplete
{
EPCC_Kill,
EPCC_Freeze,
EPCC_HaltCollisions,
EPCC_FreezeTranslation,
EPCC_FreezeRotation,
EPCC_FreezeMovement,
EPCC_MAX,
}
Values
| Name | Remarks |
|---|---|
| EPCC_Kill | Kill the particle when MaxCollisions is reached |
| EPCC_Freeze | Freeze the particle in place |
| EPCC_HaltCollisions | Stop collision checks, but keep updating |
| EPCC_FreezeTranslation | Stop translations of the particle |
| EPCC_FreezeRotation | Stop rotations of the particle |
| EPCC_FreezeMovement | Stop all movement of the particle |
| EPCC_MAX |