Navigation
API > API/Runtime > API/Runtime/Engine
Flags indicating lock.
| Name | EParticleAxisLock |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Classes/Particles/Orientation/ParticleModuleOrientationAxisLock.h |
| Include Path | #include "Particles/Orientation/ParticleModuleOrientationAxisLock.h" |
Syntax
enum EParticleAxisLock
{
EPAL_NONE,
EPAL_X,
EPAL_Y,
EPAL_Z,
EPAL_NEGATIVE_X,
EPAL_NEGATIVE_Y,
EPAL_NEGATIVE_Z,
EPAL_ROTATE_X,
EPAL_ROTATE_Y,
EPAL_ROTATE_Z,
EPAL_MAX,
}
Values
| Name | Remarks |
|---|---|
| EPAL_NONE | No locking to an axis... |
| EPAL_X | Lock the sprite facing towards the positive X-axis |
| EPAL_Y | Lock the sprite facing towards the positive Y-axis |
| EPAL_Z | Lock the sprite facing towards the positive Z-axis |
| EPAL_NEGATIVE_X | Lock the sprite facing towards the negative X-axis |
| EPAL_NEGATIVE_Y | Lock the sprite facing towards the negative Y-axis |
| EPAL_NEGATIVE_Z | Lock the sprite facing towards the negative Z-axis |
| EPAL_ROTATE_X | Lock the sprite rotation on the X-axis |
| EPAL_ROTATE_Y | Lock the sprite rotation on the Y-axis |
| EPAL_ROTATE_Z | Lock the sprite rotation on the Z-axis |
| EPAL_MAX |