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API > API/Runtime > API/Runtime/Engine
| Name | ENeuralIndexType |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Public/Materials/MaterialExpressionNeuralPostProcessNode.h |
| Include Path | #include "Materials/MaterialExpressionNeuralPostProcessNode.h" |
Syntax
enum ENeuralIndexType
{
NIT_TextureIndex,
NIT_BufferIndex,
}
Values
| Name | Remarks |
|---|---|
| NIT_TextureIndex | Texture index UV in 0...1 range |
| NIT_BufferIndex | Buffer index UV in LayerId (batch) x Channels x Height x Wdith |