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Smoothing approach used by network interpolation for Characters.
| Name | ENetworkSmoothingMode |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h |
| Include Path | #include "Engine/EngineTypes.h" |
Syntax
enum ENetworkSmoothingMode
{
Disabled,
Linear,
Exponential,
}
Values
| Name | Remarks |
|---|---|
| Disabled | No smoothing, only change position as network position updates are received. |
| Linear | Linear interpolation from source to target. |
| Exponential | Exponential. Faster as you are further from target. |