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| Name | EMaterialVectorCoordTransformSource |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Public/Materials/MaterialExpressionTransform.h |
| Include Path | #include "Materials/MaterialExpressionTransform.h" |
Syntax
enum EMaterialVectorCoordTransformSource
{
TRANSFORMSOURCE_Tangent,
TRANSFORMSOURCE_Local,
TRANSFORMSOURCE_World,
TRANSFORMSOURCE_View,
TRANSFORMSOURCE_Camera,
TRANSFORMSOURCE_ParticleWorld,
TRANSFORMSOURCE_Instance,
TRANSFORMSOURCE_MAX,
}
Values
| Name | Remarks |
|---|---|
| TRANSFORMSOURCE_Tangent | Tangent space (relative to the surface) |
| TRANSFORMSOURCE_Local | Local space (relative to the rendered object, = object space) |
| TRANSFORMSOURCE_World | World space, a unit is 1cm |
| TRANSFORMSOURCE_View | View space (relative to the camera/eye, = camera space, differs from camera space in the shadow passes) |
| TRANSFORMSOURCE_Camera | Camera space |
| TRANSFORMSOURCE_ParticleWorld | Particle space, deprecated value will be removed in a future release use instance space. |
| TRANSFORMSOURCE_Instance | Instance space (used to provide per instance transform, i.e. for Instanced Static Mesh / Particles). |
| TRANSFORMSOURCE_MAX |