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API > API/Runtime > API/Runtime/Engine
| |
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| Name |
EMaterialVectorCoordTransformSource |
| Type |
enum |
| Header File |
/Engine/Source/Runtime/Engine/Public/Materials/MaterialExpressionTransform.h |
| Include Path |
#include "Materials/MaterialExpressionTransform.h" |
Syntax
enum EMaterialVectorCoordTransformSource
{
TRANSFORMSOURCE_Tangent,
TRANSFORMSOURCE_Local,
TRANSFORMSOURCE_World,
TRANSFORMSOURCE_View,
TRANSFORMSOURCE_Camera,
TRANSFORMSOURCE_ParticleWorld,
TRANSFORMSOURCE_Instance,
TRANSFORMSOURCE_MAX,
}
Values
| Name |
Remarks |
| TRANSFORMSOURCE_Tangent |
Tangent space (relative to the surface) |
| TRANSFORMSOURCE_Local |
Local space (relative to the rendered object, = object space) |
| TRANSFORMSOURCE_World |
World space, a unit is 1cm |
| TRANSFORMSOURCE_View |
View space (relative to the camera/eye, = camera space, differs from camera space in the shadow passes) |
| TRANSFORMSOURCE_Camera |
Camera space |
| TRANSFORMSOURCE_ParticleWorld |
Particle space, deprecated value will be removed in a future release use instance space. |
| TRANSFORMSOURCE_Instance |
Instance space (used to provide per instance transform, i.e. for Instanced Static Mesh / Particles). |
| TRANSFORMSOURCE_MAX |
|