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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/MaterialShaderPrecompileMode.h |
| Include | #include "MaterialShaderPrecompileMode.h" |
Syntax
enum EMaterialShaderPrecompileMode
{
None,
Background,
Synchronous,
Default = Background,
}
Values
| Name | Description |
|---|---|
| None | |
| Background | |
| Synchronous | |
| Default |