Navigation
API > API/Runtime > API/Runtime/Engine
Specifies the type of an individual material aggregate attribute.
| Name | EMaterialAggregateAttributeType |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Public/Materials/MaterialAggregate.h |
| Include Path | #include "Materials/MaterialAggregate.h" |
Syntax
enum EMaterialAggregateAttributeType
{
Bool1,
Bool2,
Bool3,
Bool4,
UInt1,
UInt2,
UInt3,
UInt4,
Float1,
Float2,
Float3,
Float4,
ShadingModel,
MaterialAttributes,
Aggregate,
}
Values
| Name | Remarks |
|---|---|
| Bool1 | |
| Bool2 | |
| Bool3 | |
| Bool4 | |
| UInt1 | |
| UInt2 | |
| UInt3 | |
| UInt4 | |
| Float1 | |
| Float2 | |
| Float3 | |
| Float4 | |
| ShadingModel | Attribute is a shading mode. Used in by MaterialAttributes aggregate. |
| MaterialAttributes | Attribute is of type MaterialAttributes aggregate. |
| Aggregate | Attribute is of specified user aggregate type. |