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Control flags for current object/world accessor methods
| Name | EGetObjectOrWorldBeingDebuggedFlags |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/Blueprint.h |
| Include Path | #include "Engine/Blueprint.h" |
Syntax
enum EGetObjectOrWorldBeingDebuggedFlags
{
None = 0,
IgnorePendingKill = 1 << 0,
}
Values
| Name | Remarks |
|---|---|
| None | Use normal weak ptr semantics when accessing the referenced object. |
| IgnorePendingKill | Return a valid ptr even if the PendingKill flag is set on the referenced object. |