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API > API/Runtime > API/Runtime/Engine
| |
|
| Name |
EDBufferTextureId |
| Type |
enum |
| Header File |
/Engine/Source/Runtime/Engine/Public/Materials/MaterialExpressionDBufferTexture.h |
| Include Path |
#include "Materials/MaterialExpressionDBufferTexture.h" |
Syntax
enum EDBufferTextureId
{
DBT_A,
DBT_B,
DBT_C,
}
Values
| Name |
Remarks |
| DBT_A |
DBuffer A (Base Color). RGB is pre-multiplied by alpha. A is one minus alpha. |
| DBT_B |
DBuffer B (World Normal). RGB is pre-multiplied by alpha. A is one minus alpha. |
| DBT_C |
DBuffer C (Roughness). |