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Method used when retrieving a attribute value
| Name | ECustomBoneAttributeLookup |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h |
| Include Path | #include "Components/SkeletalMeshComponent.h" |
Syntax
enum ECustomBoneAttributeLookup
{
BoneOnly,
ImmediateParent,
ParentHierarchy,
}
Values
| Name | Remarks |
|---|---|
| BoneOnly | Only look for the attribute using the provided bone (name) |
| ImmediateParent | Look for the attribute using the provided bone (name) and its direct parent bone |
| ParentHierarchy | Look for the attribute using the provided bone (name) and its direct bone parent hierarchy up and until the root bone |