Navigation
API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ComponentInstanceDataCache.h |
| Include | #include "ComponentInstanceDataCache.h" |
Syntax
enum EComponentCreationMethod
{
Native,
SimpleConstructionScript,
UserConstructionScript,
Instance,
}
Values
| Name | Description |
|---|---|
| Native | A component that is part of a native class. |
| SimpleConstructionScript | A component that is created from a template defined in the Components section of the Blueprint. |
| UserConstructionScript | A dynamically created component, either from the UserConstructionScript or from a Add Component node in a Blueprint event graph. |
| Instance | A component added to a single Actor instance via the Component section of the Actor's details panel. |