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Determines whether a Character can attempt to step up onto a component when they walk in to it.
| Name | ECanBeCharacterBase |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/PrimitiveComponent.h |
| Include Path | #include "Components/PrimitiveComponent.h" |
Syntax
enum ECanBeCharacterBase
{
ECB_No,
ECB_Yes,
ECB_Owner,
ECB_MAX,
}
Values
| Name | Remarks |
|---|---|
| ECB_No | Character cannot step up onto this Component. |
| ECB_Yes | Character can step up onto this Component. |
| ECB_Owner | Owning actor determines whether character can step up onto this Component (default true unless overridden in code). |
| ECB_MAX |