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Bone translation retargeting mode.
| Name | EBoneTranslationRetargetingMode::Type |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/Skeleton.h |
| Include Path | #include "Animation/Skeleton.h" |
Syntax
namespace EBoneTranslationRetargetingMode
{
enum Type
{
Animation,
Skeleton,
AnimationScaled,
AnimationRelative,
OrientAndScale,
}
}
Values
| Name | Remarks |
|---|---|
| Animation | Use translation from animation data. |
| Skeleton | Use fixed translation from Skeleton. |
| AnimationScaled | Use Translation from animation, but scale length by Skeleton's proportions. |
| AnimationRelative | Use Translation from animation, but also play the difference from retargeting pose as an additive. |
| OrientAndScale | Apply delta orientation and scale from ref pose |