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Used by rendering project settings.
| Name | EAntiAliasingMethod |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Public/SceneUtils.h |
| Include Path | #include "SceneUtils.h" |
Syntax
enum EAntiAliasingMethod
{
AAM_None,
AAM_FXAA,
AAM_TemporalAA,
AAM_MSAA,
AAM_TSR,
AAM_SMAA,
AAM_MAX,
}
Values
| Name | Remarks |
|---|---|
| AAM_None | |
| AAM_FXAA | |
| AAM_TemporalAA | |
| AAM_MSAA | Only supported with forward shading. MSAA sample count is controlled by r.MSAACount. |
| AAM_TSR | |
| AAM_SMAA | |
| AAM_MAX |