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The result of an anim node context conversion.
| Name | EAnimExecutionContextConversionResult |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimExecutionContext.h |
| Include Path | #include "Animation/AnimExecutionContext.h" |
Syntax
enum EAnimExecutionContextConversionResult
{
Succeeded = 1,
Failed = 0,
}
Values
| Name | Remarks |
|---|---|
| Succeeded | |
| Failed |