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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void DrawCylinder
(
FPrimitiveDrawInterface* PDI, |
Draws a cylinder along the axis from Start to End. | PrimitiveDrawingUtils.h | |
void DrawCylinder
(
FPrimitiveDrawInterface* PDI, |
PrimitiveDrawingUtils.h | ||
void DrawCylinder
(
FPrimitiveDrawInterface* PDI, |
PrimitiveDrawingUtils.h |
DrawCylinder(class FPrimitiveDrawInterface , const FVector &, const FVector &, double, int32, const FMaterialRenderProxy , uint8)
Description
Draws a cylinder along the axis from Start to End.
| Name | DrawCylinder |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/PrimitiveDrawingUtils.h |
| Include Path | #include "PrimitiveDrawingUtils.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PrimitiveDrawingUtils.cpp |
void DrawCylinder
(
class FPrimitiveDrawInterface * PDI,
const FVector & Start,
const FVector & End,
double Radius,
int32 Sides,
const FMaterialRenderProxy * MaterialInstance,
uint8 DepthPriority
)
DrawCylinder(class FPrimitiveDrawInterface , const FVector &, const FVector &, const FVector &, const FVector &, double, double, uint32, const FMaterialRenderProxy , uint8)
| Name | DrawCylinder |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/PrimitiveDrawingUtils.h |
| Include Path | #include "PrimitiveDrawingUtils.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PrimitiveDrawingUtils.cpp |
void DrawCylinder
(
class FPrimitiveDrawInterface * PDI,
const FVector & Base,
const FVector & XAxis,
const FVector & YAxis,
const FVector & ZAxis,
double Radius,
double HalfHeight,
uint32 Sides,
const FMaterialRenderProxy * MaterialInstance,
uint8 DepthPriority
)
DrawCylinder(class FPrimitiveDrawInterface , const FMatrix &, const FVector &, const FVector &, const FVector &, const FVector &, double, double, uint32, const FMaterialRenderProxy , uint8)
| Name | DrawCylinder |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/PrimitiveDrawingUtils.h |
| Include Path | #include "PrimitiveDrawingUtils.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PrimitiveDrawingUtils.cpp |
void DrawCylinder
(
class FPrimitiveDrawInterface * PDI,
const FMatrix & CylToWorld,
const FVector & Base,
const FVector & XAxis,
const FVector & YAxis,
const FVector & ZAxis,
double Radius,
double HalfHeight,
uint32 Sides,
const FMaterialRenderProxy * MaterialInstance,
uint8 DepthPriority
)