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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Distributions > API/Runtime/Engine/Distributions/UDistributionFloat
- UObject::NeedsLoadForServer()
- UDistributionFloat::NeedsLoadForServer()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Distributions/DistributionFloat.h |
| Include | #include "Distributions/DistributionFloat.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Distributions.cpp |
virtual bool NeedsLoadForServer() const
Remarks
Called during saving to determine the load flags to save with the object. If false, this object will be discarded on servers