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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static const FDelayedAutoRegisterHelper DelayedAutoRegisterHelper__LINE__
(
EDelayedRegisterRunPhase::ShaderTypesReady, |
|||
static const FDelayedAutoRegisterHelper DelayedAutoRegisterHelper__LINE__
(
EDelayedRegisterRunPhase::ShaderTypesReady, |
DelayedAutoRegisterHelper__LINE__(EDelayedRegisterRunPhase::ShaderTypesReady, { FTypeLayoutDesc::Register(FSubstrateOperator::StaticGetTypeLayout());})
| Name | DelayedAutoRegisterHelper__LINE__ |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Rendering/SubstrateMaterialShared.cpp |
| Include Path | #include "Rendering/SubstrateMaterialShared.cpp" |
static const FDelayedAutoRegisterHelper DelayedAutoRegisterHelper__LINE__
(
EDelayedRegisterRunPhase::ShaderTypesReady ,
{ FTypeLayoutDesc::Register(FSubstrateOperator::StaticGetTypeLayout());}
)
DelayedAutoRegisterHelper__LINE__(EDelayedRegisterRunPhase::ShaderTypesReady, { FTypeLayoutDesc::Register(FSubstrateRegisteredSharedLocalBasis::StaticGetTypeLayout());})
| Name | DelayedAutoRegisterHelper__LINE__ |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Rendering/SubstrateMaterialShared.cpp |
| Include Path | #include "Rendering/SubstrateMaterialShared.cpp" |
static const FDelayedAutoRegisterHelper DelayedAutoRegisterHelper__LINE__
(
EDelayedRegisterRunPhase::ShaderTypesReady ,
{ FTypeLayoutDesc::Register(FSubstrateRegisteredSharedLocalBasis::StaticGetTypeLayout());}
)