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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Debug > API/Runtime/Engine/Debug/UDebugDrawComponent
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Debug/DebugDrawComponent.h |
| Include | #include "Debug/DebugDrawComponent.h" |
virtual FDebugRenderSceneProxy * CreateDebugSceneProxy()
Remarks
Method that derived class should override to create the scene proxy and customize a custom delegate helper (if any)