Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/DataDrivenCVars
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UDeveloperSettings
- UDataDrivenConsoleVariableSettings
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/DataDrivenCVars/DataDrivenCVars.h |
| Include | #include "DataDrivenCVars/DataDrivenCVars.h" |
Syntax
UCLASS (Config=Engine, defaultconfig, Meta=(DisplayName="Data Driven CVars"), MinimalAPI)
class UDataDrivenConsoleVariableSettings : public UDeveloperSettings
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< FDataDrivenConsoleVariable > | CVarsArray | ||
| FOnStageChanged | OnStageChanged | ||
| TArray< FString > | ShadowCVars |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | OnDataDrivenChange
(
IConsoleVariable* CVar |
Overridden from UDeveloperSettings
| Type | Name | Description | |
|---|---|---|---|
| FName | Gets the category for the settings, some high level grouping like, Editor, Engine, Game...etc. |
Overridden from UObject
| Type | Name | Description | |
|---|---|---|---|
| void | PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
UObject interface | |
| void | Called after the C++ constructor and after the properties have been initialized, including those loaded from config. |
Classes
| Type | Name | Description | |
|---|---|---|---|
| FOnStageChanged |