Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/UWindDirectionalSourceComponent
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/WindDirectionalSourceComponent.h |
| Include | #include "Components/WindDirectionalSourceComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/WindDirectionalSource.cpp |
virtual FWindSourceSceneProxy &42; CreateSceneProxy&40;&41; const
Remarks
Creates a proxy to represent the primitive to the scene manager in the rendering thread. The proxy object.