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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/UVolumetricCloudComponent
Syntax
UPROPERTY (EditAnywhere, BlueprintReadOnly, Category="Cloud Tracing",
Meta=(UIMin="0.0", UIMax="1.0", ClampMin="0.0", ClampMax="1.0", SliderExponent=5.0))
float StopTracingTransmittanceThreshold
Remarks
When the mean transmittance is below this threshold, we stop tracing. This is a good way to reduce the ray marched sample count, and thus to increase performance.