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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/UVolumetricCloudComponent
Syntax
UPROPERTY (EditAnywhere, BlueprintReadOnly, Interp, Category="Art Direction",
Meta=(UIMin=0.0, UIMax=100.0, ClampMin=0.0, SliderExponent=2.0))
float AerialPespectiveMieScatteringFadeDistance
Remarks
Specify the distance over which the Rayleigh scattering will linearly ramp up to full effect. (kilometers)