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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/UTextRenderComponent
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/TextRenderComponent.h |
| Include | #include "Components/TextRenderComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/TextRenderComponent.cpp |
UFUNCTION (BlueprintCallable, Category="Rendering|Components|TextRender")
void SetTextMaterial
(
UMaterialInterface * Material
)
Remarks
Change the text material and signal the primitives to be rebuilt