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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UStereoLayerShape
- UStereoLayerShapeCylinder
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/StereoLayerComponent.h |
| Include | #include "Components/StereoLayerComponent.h" |
Syntax
class UStereoLayerShapeCylinder : public UStereoLayerShape
Variables
| Type | Name | Description | |
|---|---|---|---|
| int | Height | Height of the stereo layer cylinder | |
| float | OverlayArc | Arc angle for the stereo layer cylinder | |
| float | Radius | Radial size of the rendered stereo layer cylinder |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | SetHeight
(
int InHeight |
||
| void | SetOverlayArc
(
float InOverlayArc |
||
| void | SetRadius
(
float InRadius |
Overridden from UStereoLayerShape
| Type | Name | Description | |
|---|---|---|---|
| void | ApplyShape
(
IStereoLayers::FLayerDesc& LayerDesc |
||
| void | DrawShapeVisualization
(
const FSceneView* View, |