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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/UStereoLayerComponent
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/StereoLayerComponent.h |
| Include | #include "Components/StereoLayerComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/StereoLayerComponent.cpp |
void SetLeftTexture
&40;
UTexture &42; InTexture
&41;
Remarks
Change the texture displayed on the stereo layer for left eye, if stereoscopic layer textures are supported on the platform.
Parameters
| Name | Description |
|---|---|
| InTexture | new Texture2D |