Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/UStaticMeshComponent
Syntax
UPROPERTY (EditAnywhere, AdvancedDisplay, BlueprintReadOnly, Category=LOD,
Meta=(editcondition="bOverrideMinLOD"))
int32 MinLOD
Remarks
Specifies the smallest LOD that will be used for this component. This is ignored if ForcedLodModel is enabled.