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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/USplineMeshComponent
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/SplineMeshComponent.h |
| Include | #include "Components/SplineMeshComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/SplineMeshComponent.cpp |
void SetStartAndEnd
&40;
FVector StartPos,
FVector StartTangent,
FVector EndPos,
FVector EndTangent,
bool bUpdateMesh
&41;
Remarks
Set the start and end, position and tangent, all in local space