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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/USplineMeshComponent
- UObject::IsEditorOnly()
- UActorComponent::IsEditorOnly()
- UPrimitiveComponent::IsEditorOnly()
- USplineMeshComponent::IsEditorOnly()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/SplineMeshComponent.h |
| Include | #include "Components/SplineMeshComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/SplineMeshComponent.cpp |
virtual bool IsEditorOnly&40;&41; const
Remarks
Returns whether this component is an editor-only object or not