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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/USplineMeshComponent
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/SplineMeshComponent.h |
| Include | #include "Components/SplineMeshComponent.h" |
static FVector GetAxisMask
&40;
ESplineMeshAxis::Type InAxis
&41;
Remarks
Returns a vector which, when componentwise-multiplied by another vector, will zero all the components not corresponding to the supplied ESplineMeshAxis