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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/USplineMeshComponent
- IInterface_CollisionDataProvider::ContainsPhysicsTriMeshData()
- USplineMeshComponent::ContainsPhysicsTriMeshData()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/SplineMeshComponent.h |
| Include | #include "Components/SplineMeshComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/SplineMeshComponent.cpp |
virtual bool ContainsPhysicsTriMeshData
&40;
bool InUseAllTriData
&41; const
Remarks
Interface for checking if the implementing objects contains triangle mesh collision data true if the implementing object contains triangle mesh data, false otherwise