Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/USplineComponent
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/SplineComponent.h |
| Include | #include "Components/SplineComponent.h" |
FVector GetWorldDirectionAtDistanceAlongSpline
&40;
float Distance
&41; const
Remarks
Given a distance along the length of this spline, return a unit direction vector of the spline tangent there, in world space.