Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/USkyLightComponent
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/SkyLightComponent.h |
| Include | #include "Components/SkyLightComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/SkyLightComponent.cpp |
void SetSourceCubemapAngle
&40;
float NewValue
&41;
Remarks
Sets the angle of the cubemap used when SourceType is set to SpecifiedCubemap and it is non static. It will cause the skylight to update on the next tick.