Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/USkyLightComponent
Syntax
UPROPERTY (EditAnywhere, BlueprintReadOnly, Category=DistanceFieldAmbientOcclusion,
Meta=(UIMin=".6", UIMax="1.6"))
float OcclusionExponent
Remarks
Exponent applied to the computed AO. Values lower than 1 brighten occlusion overall without losing contact shadows.