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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/USkyLightComponent
- UActorComponent::CheckForErrors()
- USkyLightComponent::CheckForErrors()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/SkyLightComponent.h |
| Include | #include "Components/SkyLightComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/SkyLightComponent.cpp |
virtual void CheckForErrors&40;&41;
Remarks
Function that gets called from within Map_Check to allow this actor component to check itself for any potential errors and register them with map check dialog.
Derived class implementations should call up to their parents.