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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/USkyAtmosphereComponent
Syntax
UPROPERTY (EditAnywhere, BlueprintReadOnly, Interp, Category="Atmosphere - Mie",
Meta=(UIMin=0.0, UIMax=0.999, ClampMin=0.0, ClampMax=0.999))
float MieAnisotropy
Remarks
A value of 0 mean light is uniformly scattered. A value closer to 1 means lights will scatter more forward, resulting in halos around light sources.