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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/USkinnedMeshComponent
Syntax
TArray< int32 > LeaderBoneMap
Remarks
Mapping between bone indices in this component and the parent one. Each element is the index of the bone in the LeaderPoseComponent. Size should be the same as USkeletalMesh.RefSkeleton size (ie number of bones in this skeleton).