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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/USkinnedMeshComponent
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/SkinnedMeshComponent.h |
| Include | #include "Components/SkinnedMeshComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/SkinnedMeshComponent.cpp |
FQuat GetBoneQuaternion
&40;
FName BoneName,
EBoneSpaces::Type Space
&41; const
Remarks
Get Bone Rotation in Quaternion Quaternion of the bone
Parameters
| Name | Description |
|---|---|
| BoneName | Name of the bone |
| Space | 0 == World, 1 == Local (Component) |