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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/USkinnedMeshComponent
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/SkinnedMeshComponent.h |
| Include | #include "Components/SkinnedMeshComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/SkinnedMeshComponent.cpp |
bool BoneIsChildOf
&40;
FName BoneName,
FName ParentBoneName
&41; const
Remarks
Tests if BoneName is child of (or equal to) ParentBoneName. true if child (strictly, not same). false otherwise Note - will return false if ChildBoneIndex is the same as ParentBoneIndex ie. must be strictly a child.
Parameters
| Name | Description |
|---|---|
| BoneName | Name of the bone |
| ParentBone | Name to check |