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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/USkeletalMeshComponent
Syntax
UPROPERTY (EditAnywhere, AdvancedDisplay, BlueprintReadOnly, Category=Animation)
uint8 bEnableAnimation: 1
Remarks
Whether the built-in animation of this component should run when the component ticks. It is assumed that if this is false then some external system will be animating this mesh. Note that disabling animation will also cause cloth simulation not to run and the component's tick to run on any thread.